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	<title>Comments on: Compile and Use Boost Libraries in Xcode &amp; Visual Studio</title>
	<atom:link href="http://brockwoolf.com/blog/compile-and-use-boost-libraries-in-xcode-visual-studio/feed" rel="self" type="application/rss+xml" />
	<link>http://brockwoolf.com/blog/compile-and-use-boost-libraries-in-xcode-visual-studio</link>
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	<lastBuildDate>Wed, 08 Sep 2010 22:09:58 +0000</lastBuildDate>
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		<title>By: Brock Woolf</title>
		<link>http://brockwoolf.com/blog/compile-and-use-boost-libraries-in-xcode-visual-studio/comment-page-1#comment-9354</link>
		<dc:creator>Brock Woolf</dc:creator>
		<pubDate>Mon, 02 Mar 2009 12:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://brockwoolf.com/?p=220#comment-9354</guid>
		<description>Haha thanks a lot Karim, I try =)</description>
		<content:encoded><![CDATA[<p>Haha thanks a lot Karim, I try =)</p>
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	<item>
		<title>By: Karim</title>
		<link>http://brockwoolf.com/blog/compile-and-use-boost-libraries-in-xcode-visual-studio/comment-page-1#comment-9353</link>
		<dc:creator>Karim</dc:creator>
		<pubDate>Mon, 02 Mar 2009 11:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://brockwoolf.com/?p=220#comment-9353</guid>
		<description>nice website you got here brock! awesome content and graphics</description>
		<content:encoded><![CDATA[<p>nice website you got here brock! awesome content and graphics</p>
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		<title>By: Brock Woolf</title>
		<link>http://brockwoolf.com/blog/compile-and-use-boost-libraries-in-xcode-visual-studio/comment-page-1#comment-9333</link>
		<dc:creator>Brock Woolf</dc:creator>
		<pubDate>Tue, 24 Feb 2009 15:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://brockwoolf.com/?p=220#comment-9333</guid>
		<description>They are only universal binary if you have set Xcode to build UB&#039;s. Thanks for the tip Sean I completely forgot about  universal binaries since I&#039;ve been doing Intel only builds personally =)

Good tip Sean!
Brock</description>
		<content:encoded><![CDATA[<p>They are only universal binary if you have set Xcode to build UB's. Thanks for the tip Sean I completely forgot about  universal binaries since I've been doing Intel only builds personally =)</p>
<p>Good tip Sean!<br />
Brock</p>
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		<title>By: Sean</title>
		<link>http://brockwoolf.com/blog/compile-and-use-boost-libraries-in-xcode-visual-studio/comment-page-1#comment-9331</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Sun, 22 Feb 2009 18:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://brockwoolf.com/?p=220#comment-9331</guid>
		<description>In xCode 3.2.1, apps are made as Universal Binaries which require architecture=combined on the bjam command line, otherwise you will get dozens of linker warnings and errors</description>
		<content:encoded><![CDATA[<p>In xCode 3.2.1, apps are made as Universal Binaries which require architecture=combined on the bjam command line, otherwise you will get dozens of linker warnings and errors</p>
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